David Valdez
My Resume

HOME

My Resume | 'Toy Story 2' Feature film | Oil Paintings | Drawings | Models, Web Page Design, Comps | Genetics Book Illustrations | Digital Paint Sketches | 'Toy Story Animated Storybook' CD-ROM Game | 'Toy Story Activity Center' CD-ROM Game | Sid's Room Lighting Setups | 'A Bug's Life' Feature Film | 'For the Bird's' and 'Geri's Game' Short Films | Contact Info
DAVID VALDEZ
15612 Firmona Ave. Lawndale, CA 90260 email: valdez@212.com
Home (310) 679-1416 web: https://dreamdroppings.tripod.com/dvaldez/

SUMMARY OF QUALIFICATIONS
Over ten years of computer graphic art experience including but not limited to: Shading, Texturing , Lighting , Digital Painting, Compositing, Modeling, 3D Animation and Rendering, Emphasis on look development.
Traditional art experience includes photorealistic oil painting, figure drawing, illustration.

SOFTWARE KNOWLEDGE/TECHNICAL SKILLS
*Maya 4.5 Lighting, shading, mel, modeling.

*Softimage (XSI) Modeling, deformation weighting, animation, shading, lighting and effects. Taught software to a class at Electronic Arts.

*Sony Pictures Imageworks proprietary Lighting and compositing software. Compositing software is very similar to Shake.

*Pixar Renderman including MTOR and Slim - Used for shading, rendering, lighting.

*Mirai (Formerly Symbolic and Nichimen Graphics) 2D animated paint and 3D polygon modeling, animation, lighting and shading.

*Amazon Paint Painted textures, backgrounds, 2D animations and paint fixes.

*PhotoShop 6 Color and portrait studies, compositing and design for Illustrator and Flash projects.

*Painter 6 Color and portrait studies.

*StudioArtist 2D paint and paint animation software.

*Illustrator 9 Book illustrations and web design.

*"C" Programming Language Used with Pixar proprietary software for modeling, lighting and shading.

*Unix /Linux/Macintosh/Window OS Products

EXPERIENCE
*Sony Pictures Imageworks, Culver City, CA 2002 - present
Shader writer and Look development on feature films Matrix Reloaded, Matrix Revolutions and Polar Express

*Centropolis Effects, Culver City, CA 2002
Shader Writer and Look development on feature film Matrix Reloaded

*Pixar, Emeryville, CA
Computer Graphics Technical Director/Artist 1995 2000

*Toy Story 2, Shader Artist
Shaded about 20 characters and props for the film including key foreground and background objects. Used procedural and 3D paint applied texture, color and lighting properties..

*A Bugs Life, Shader Artist
Shaded about 20 characters and props for the film including key foreground and background objects. Used procedural and 3D paint applied texture, color and lighting properties..

*For the Birds, Shading, Painting
Academy Award winner "Best Animated Short Film" 2002
Shaded the telephone pole including wood, rusted galvanized metal, glass insulators. Painted all beak variation. Responsible for all paint fixes (about 1000 frames).

*Toy Story Animated Storybook CD-ROM, General Technical Director
Created lighting, layout, painting, design, effects, 2D animation, rendering, and script writing as well as spec defining and coordination. Oversaw lighting for the game.

*Unreleased Title, Lead Technical Director
Managed a five person technical team that developed an interactive game using a new Pixar real time renderer . Worked heavily with animators, programmers, story-art designers and management to develop the project. Structured animation cycles.

FREELANCE WORK
*Web Page Designer, San Rafael, CA
Created a database driven web site using "Flash" Graphics. 2001

*Illustrator, San Rafael, CA
Designed and created illustrations showing a basic genetic process for Bioinfomatics book using Photoshop 5.5, Illustrator 8, and Painter 6. 2000

*Web Page Designer, San Rafael, CA
Design proposals for the web page of a new biochemistry site. 2000

San Francisco Production Group, San Francisco, CA
*3D Artist
Provided design, modeling, shading, lighting, rendering for commercial 1995

BioVision Motion Capture Studio, San Francisco, CA.
*Softimage Consultant
Integrate SoftImage modeling and animation with proprietary motion capture software. 1995

Tippett Studios, Berkeley, CA
*Lead Technical Director
Technical Director of animatic for the film "Dragonheart" using SoftImage. 1994

EDUCATION
California Institute of Technology, Pasadena, CA
BS Applied Science (emphasis in Optics and Holography) 1981

FILM CREDITS
"Matrix Reloaded" ----- "Matrix Revolutions" ----- "A Bugs Life" ----- "Toy Story 2"
"For the Birds" A Pixar short film ----- "Geris Game" A Pixar short film
"Its Tough to be a Bug" film attraction. Centerpiece of Animal Kingdom Park at Disneyworld
"Dragonheart" ----- "Power of One"

TELEVISION
Optical Stop Commercial

PC GAMES: Toy Story Animated Storybook CD-ROM ----- Toy Story Activity Center CD-ROM